Award Categories: Serious Games
This category rewards the work of companies and their products within the range of games developed for purposes beyond entertainment: culture, ethics, healthcare, training, and so on.
Health video games play a role in diagnosing or treating a disease, as well as in the training of professionals in the medical trade. They also help promote healthy habits, teach physiotherapeutic exercises, and so on.
Educational games are designed for the learning of subjects, values, or concepts pertaining to the educational system in the public or private sectors.
Simulation: Corporate and Business
These video games for corporate entertainment are developed for company promotion, advertising (advergames), business simulations, entrepreneurship, and innovation.
Culture and Tourism
These serious games are used to promote travel destinations, publicise heritage sites or museums, take cultural promotional action, or highlight cultural values.
Built in the early twentieth century (1901-1902) during the expansion of Bilbao and the development of the “Ensanche,” this theatre was designed by local architect Alfredo Acebal.
Canadian-American architect Frank Gehry's Guggenheim Museum Bilbao is one of the finest examples of the avant-garde in twentieth-century architecture...
AlhóndigaBilbao houses one of the city's most representative buildings, a cultural and leisure space with a varied offering for everyone visiting it.
the Euskalduna has been awarded several international prizes, including the prestigious Apex Award for “World's Best Convention Centre”, granted in 2003 by the International Association of Congress Centres (AIPC), with representation from over 50 countries around the world.